That's a WrapAfter I made the spawning system that created enemies, I knew I needed to set up my objective and start polishing the game. I started with the menus, making sure I could start a game and have a place to go to after it ends (Game Over screen). I then buckled down on visual feedback for events like dashing, enemies destroyed, and powerups. Finally, I made the help menu to explain how to play and finished it off with a play test. Overall, I'm happy with what I made, and even happier that it has potential to grow in the future.
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